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Break In

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Devlog

  • Update 3
    May 02, 2025 by Theo P. Ponent
    This is a hotfix to address bugs introduced in Update 2. The “Entrances” statistic is now labeled “Break Ins”... Continue reading
  • Update 2
    May 02, 2025 by Theo P. Ponent
    This version adds the following quality-of-life improvements: The window can now integer scale to fit large DPI displays that stretch the embed area. The game can be restarted by pausing with Esc or E... Continue reading
  • Update 1
    April 29, 2025 by Theo P. Ponent
    A bug where holding the Right Mouse Button while an inner level was being exited causes meter consumption immediately on reentry was fixed... Continue reading
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