Break In
A (proof of concept for a) ball-and-paddle block-breaking game, created in the style of Windows 3.1/95 shareware.
Move the paddle with the mouse or the A/D or Left and Right keys. Further instructions can be found on the bottom-right of the screen.
Pause the game with the Escape or Enter keys.
This game was made in under 9 days for the inaugural DiscMaster Game Jam, and uses only assets found within DiscMaster. Find documentation of all assets used on this Google Doc.
Published | 3 hours ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Theo P. Ponent |
Genre | Action |
Made with | Godot |
Tags | Breakout |
Code license | MIT License |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
Development log
- Update 11 hour ago
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